package com.distortiongames.level27.generation
{
	
	/**
	 * ...
	 * @author Jefferson Wagner
	 */
	public class Room
	{
		private var _mapPosition:Point;
		private var _element:int;
		private var _id:int;
		
		public function Room(mapPosition:Point, element:int, id:int)
		{
			this._mapPosition = mapPosition;
			this._element = element;
			this._id = id;
		}
		
		public function get mapPosition():Point 
		{
			return _mapPosition;
		}
		
		public function set mapPosition(value:Point):void 
		{
			_mapPosition = value;
		}
		
		public function get element():int 
		{
			return _element;
		}
		
		public function set element(value:int):void 
		{
			_element = value;
		}
		
		public function get id():int 
		{
			return _id;
		}
		
		public function set id(value:int):void 
		{
			_id = value;
		}
	
	}

}